Vanilla-style ray tracing resource pack for Minecraft (Windows Bedrock Edition)
All blocks that can be converted in the current version of Minecraft (excluding pre-release versions) have been converted. The appearance, color, and saturation of all textures remain unchanged, except for weather and particles, to enhance realism while staying compatible with vanilla Minecraft. Maximized balanced glow, metallic, and smoothness effects to ensure the best visual experience without RTX graphics artifacts. There are no unnecessary glowing elements or blocks, only those that should be glowing are glowing. The glowing blocks have a proper vanilla hierarchy, with blocks of the same light level glowing consistently. Every aspect has been carefully considered to logically identify the objects. Additionally, an improved settings panel is included, featuring an integrated V-Sync switch and fixes for all known bugs.
Donations will help cover the costs of further development and updates to ezRTX.
Donations are optional and will not affect the use or functionality of ezRTX.
Credits:
tofeelnorm, tiger_axerina, KillerKun, KartoniumG, Misifis, Aether, Ungluedz, Cthalpa
for feedback, advice and help with development.
tofeelnorm, Misifis, Aether
also for participation in the alpha test.
Feedback:
ezrtx@tofeelez.com